15 references to StateMachineKinds
Microsoft.CodeAnalysis.CSharp.Features (4)
EditAndContinue\CSharpEditAndContinueAnalyzer.cs (4)
2687
protected override void GetStateMachineInfo(SyntaxNode body, out ImmutableArray<SyntaxNode> suspensionPoints, out
StateMachineKinds
kinds)
2691
kinds =
StateMachineKinds
.None;
2695
kinds |=
StateMachineKinds
.Iterator;
2700
kinds |=
StateMachineKinds
.Async;
Microsoft.CodeAnalysis.Features (7)
EditAndContinue\AbstractEditAndContinueAnalyzer.cs (7)
411
protected abstract void GetStateMachineInfo(SyntaxNode body, out ImmutableArray<SyntaxNode> suspensionPoints, out
StateMachineKinds
kinds);
1474
GetStateMachineInfo(oldBody, out var oldStateMachineSuspensionPoints, out
var
oldStateMachineKinds);
1475
GetStateMachineInfo(newBody, out var newStateMachineSuspensionPoints, out
var
newStateMachineKinds);
1517
if ((oldStateMachineKinds &
StateMachineKinds
.Async) != 0 && (newStateMachineKinds &
StateMachineKinds
.Async) == 0)
1527
if ((oldStateMachineKinds &
StateMachineKinds
.Iterator) != 0 && (newStateMachineKinds &
StateMachineKinds
.Iterator) == 0)
Microsoft.CodeAnalysis.VisualBasic.Features (4)
EditAndContinue\VisualBasicEditAndContinueAnalyzer.vb (4)
2640
Protected Overrides Sub GetStateMachineInfo(body As SyntaxNode, ByRef suspensionPoints As ImmutableArray(Of SyntaxNode), ByRef kind As
StateMachineKinds
)
2644
kind =
StateMachineKinds
.Async
2647
kind =
StateMachineKinds
.Iterator
2650
kind =
StateMachineKinds
.None