File: GenerateDefaultConstructors\AbstractGenerateDefaultConstructorsService.AbstractCodeAction.cs
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Project: ..\..\..\src\Features\Core\Portable\Microsoft.CodeAnalysis.Features.csproj (Microsoft.CodeAnalysis.Features)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.AddImport;
using Microsoft.CodeAnalysis.CodeActions;
using Microsoft.CodeAnalysis.CodeGeneration;
using Microsoft.CodeAnalysis.Editing;
using Microsoft.CodeAnalysis.Shared.Extensions;
using Roslyn.Utilities;
 
namespace Microsoft.CodeAnalysis.GenerateDefaultConstructors
{
    internal abstract partial class AbstractGenerateDefaultConstructorsService<TService>
    {
        private abstract class AbstractCodeAction : CodeAction
        {
            private readonly IList<IMethodSymbol> _constructors;
            private readonly Document _document;
            private readonly State _state;
            private readonly string _title;
            private readonly CodeAndImportGenerationOptionsProvider _fallbackOptions;
 
            protected AbstractCodeAction(
                Document document,
                State state,
                IList<IMethodSymbol> constructors,
                string title,
                CodeAndImportGenerationOptionsProvider fallbackOptions)
            {
                _document = document;
                _state = state;
                _constructors = constructors;
                _title = title;
                _fallbackOptions = fallbackOptions;
            }
 
            public override string Title => _title;
 
            protected override async Task<Document> GetChangedDocumentAsync(CancellationToken cancellationToken)
            {
                Contract.ThrowIfNull(_state.ClassType);
                var result = await CodeGenerator.AddMemberDeclarationsAsync(
                    new CodeGenerationSolutionContext(
                        _document.Project.Solution,
                        CodeGenerationContext.Default,
                        _fallbackOptions),
                    _state.ClassType,
                    _constructors.Select(CreateConstructorDefinition),
                    cancellationToken).ConfigureAwait(false);
 
                return result;
            }
 
            private IMethodSymbol CreateConstructorDefinition(
                IMethodSymbol baseConstructor)
            {
                var syntaxFactory = _document.GetLanguageService<SyntaxGenerator>();
                var baseConstructorArguments = baseConstructor.Parameters.Length != 0
                    ? syntaxFactory.CreateArguments(baseConstructor.Parameters)
                    : default;
 
                var classType = _state.ClassType;
                Contract.ThrowIfNull(classType);
 
                var accessibility = DetermineAccessibility(baseConstructor, classType);
                return CodeGenerationSymbolFactory.CreateConstructorSymbol(
                    attributes: default,
                    accessibility: accessibility,
                    modifiers: new DeclarationModifiers(),
                    typeName: classType.Name,
                    parameters: baseConstructor.Parameters,
                    statements: default,
                    baseConstructorArguments: baseConstructorArguments);
            }
 
            private static Accessibility DetermineAccessibility(IMethodSymbol baseConstructor, INamedTypeSymbol classType)
            {
                // If our base is abstract, and we are not, then (since we likely want to be
                // instantiated) we make our constructor public by default.
                if (baseConstructor.ContainingType.IsAbstractClass() && !classType.IsAbstractClass())
                    return Accessibility.Public;
 
                // If our base constructor is public, and we're abstract, we switch to being
                // protected as that's a more natural default for constructors in abstract classes.
                if (classType.IsAbstractClass() && baseConstructor.DeclaredAccessibility == Accessibility.Public)
                    return Accessibility.Protected;
 
                if (classType.IsSealed)
                {
                    // remove protected as it makes no sense in a sealed type.
                    switch (baseConstructor.DeclaredAccessibility)
                    {
                        case Accessibility.Protected:
                            return Accessibility.Public;
                        case Accessibility.ProtectedAndInternal:
                        case Accessibility.ProtectedOrInternal:
                            return Accessibility.Internal;
                    }
                }
 
                // Defer to whatever the base constructor was declared as.
                return baseConstructor.DeclaredAccessibility;
            }
        }
    }
}