File: ConvertIfToSwitch\AbstractConvertIfToSwitchCodeRefactoringProvider.cs
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Project: ..\..\..\src\Features\Core\Portable\Microsoft.CodeAnalysis.Features.csproj (Microsoft.CodeAnalysis.Features)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
using System;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.CodeActions;
using Microsoft.CodeAnalysis.CodeFixes;
using Microsoft.CodeAnalysis.CodeRefactorings;
using Microsoft.CodeAnalysis.Editing;
using Microsoft.CodeAnalysis.LanguageService;
using Microsoft.CodeAnalysis.Operations;
using Microsoft.CodeAnalysis.Shared.Extensions;
using Microsoft.CodeAnalysis.Text;
using Roslyn.Utilities;
 
namespace Microsoft.CodeAnalysis.ConvertIfToSwitch
{
    internal abstract partial class AbstractConvertIfToSwitchCodeRefactoringProvider<
        TIfStatementSyntax, TExpressionSyntax, TIsExpressionSyntax, TPatternSyntax> : SyntaxEditorBasedCodeRefactoringProvider
    {
        private const string SwitchStatementEquivalenceKey = "SwitchStatement";
        private const string SwitchExpressionEquivalenceKey = "SwitchExpression";
 
        public abstract string GetTitle(bool forSwitchExpression);
        public abstract Analyzer CreateAnalyzer(ISyntaxFacts syntaxFacts, ParseOptions options);
 
        protected sealed override ImmutableArray<FixAllScope> SupportedFixAllScopes => AllFixAllScopes;
 
        public sealed override async Task ComputeRefactoringsAsync(CodeRefactoringContext context)
        {
            var (document, _, cancellationToken) = context;
            if (document.Project.Solution.WorkspaceKind == WorkspaceKind.MiscellaneousFiles)
            {
                return;
            }
 
            var ifStatement = await context.TryGetRelevantNodeAsync<TIfStatementSyntax>().ConfigureAwait(false);
            var semanticModel = await document.GetRequiredSemanticModelAsync(cancellationToken).ConfigureAwait(false);
            var syntaxFactsService = document.GetRequiredLanguageService<ISyntaxFactsService>();
            if (!ShouldOfferRefactoring(ifStatement, semanticModel, syntaxFactsService, out var analyzer, out var sections, out var target))
            {
                return;
            }
 
            context.RegisterRefactoring(
                CodeAction.Create(
                    GetTitle(forSwitchExpression: false),
                    c => UpdateDocumentAsync(document, target, ifStatement, sections, analyzer.Features, convertToSwitchExpression: false, c),
                    SwitchStatementEquivalenceKey),
                ifStatement.Span);
 
            if (analyzer.Supports(Feature.SwitchExpression) &&
                CanConvertToSwitchExpression(analyzer.Supports(Feature.OrPattern), sections))
            {
                context.RegisterRefactoring(
                    CodeAction.Create(
                        GetTitle(forSwitchExpression: true),
                        c => UpdateDocumentAsync(document, target, ifStatement, sections, analyzer.Features, convertToSwitchExpression: true, c),
                        SwitchExpressionEquivalenceKey),
                    ifStatement.Span);
            }
        }
 
        private bool ShouldOfferRefactoring(
            [NotNullWhen(true)] TIfStatementSyntax? ifStatement,
            SemanticModel semanticModel,
            ISyntaxFactsService syntaxFactsService,
            [NotNullWhen(true)] out Analyzer? analyzer,
            [NotNullWhen(true)] out ImmutableArray<AnalyzedSwitchSection> sections,
            [NotNullWhen(true)] out SyntaxNode? target)
        {
            analyzer = null;
            sections = default;
            target = null;
 
            if (ifStatement == null || ifStatement.GetDiagnostics().Any(d => d.Severity == DiagnosticSeverity.Error))
            {
                return false;
            }
 
            var ifOperation = semanticModel.GetOperation(ifStatement);
            if (ifOperation is not IConditionalOperation { Parent: IBlockOperation parentBlock })
            {
                return false;
            }
 
            var operations = parentBlock.Operations;
            var index = operations.IndexOf(ifOperation);
            analyzer = CreateAnalyzer(syntaxFactsService, ifStatement.SyntaxTree.Options);
            (sections, target) = analyzer.AnalyzeIfStatementSequence(operations.AsSpan()[index..]);
            if (sections.IsDefaultOrEmpty)
            {
                return false;
            }
 
            // To prevent noisiness we don't offer this unless we're going to generate at least
            // two switch labels.  It can be quite annoying to basically have this offered
            // on pretty much any simple 'if' like "if (a == 0)" or "if (x == null)".  In these
            // cases, the converted code just looks and feels worse, and it ends up causing the
            // lightbulb to appear too much.
            //
            // This does mean that if someone has a simple if, and is about to add a lot more
            // cases, and says to themselves "let me convert this to a switch first!", then they'll
            // be out of luck.  However, I believe the core value here is in taking existing large
            // if-chains/checks and easily converting them over to a switch.  So not offering the
            // feature on simple if-statements seems like an acceptable compromise to take to ensure
            // the overall user experience isn't degraded.
            var labelCount = sections.Sum(section => section.Labels.IsDefault ? 1 : section.Labels.Length);
            if (labelCount < 2)
            {
                return false;
            }
 
            return true;
        }
 
        private static bool CanConvertToSwitchExpression(
            bool supportsOrPattern, ImmutableArray<AnalyzedSwitchSection> sections)
        {
            // There must be a default case for an exhaustive switch expression
            if (!sections.Any(static section => section.Labels.IsDefault))
                return false;
 
            // There must be at least one return statement
            if (!sections.Any(static section => GetSwitchArmKind(section.Body) == OperationKind.Return))
                return false;
 
            if (!sections.All(section => CanConvertSectionForSwitchExpression(supportsOrPattern, section)))
                return false;
 
            return true;
 
            static OperationKind GetSwitchArmKind(IOperation op)
            {
                switch (op)
                {
                    case IReturnOperation { ReturnedValue: { } }:
                    case IThrowOperation { Exception: { } }:
                        return op.Kind;
 
                    case IBlockOperation { Operations: { Length: 1 } statements }:
                        return GetSwitchArmKind(statements[0]);
                }
 
                return default;
            }
 
            static bool CanConvertSectionForSwitchExpression(bool supportsOrPattern, AnalyzedSwitchSection section)
            {
                // All arms must be convertible to a switch arm
                if (GetSwitchArmKind(section.Body) == default)
                    return false;
 
                // Default label can trivially be converted to a switch arm.
                if (section.Labels.IsDefault)
                    return true;
 
                // Single label case can trivially be converted to a switch arm.
                if (section.Labels.Length == 1)
                    return true;
 
                if (section.Labels.Length == 0)
                {
                    Debug.Fail("How did we not get any labels?");
                    return false;
                }
 
                // If there are two or more labels, we can support this as long as the language supports 'or' patterns
                // and as long as no label has any guards.
                return supportsOrPattern && section.Labels.All(label => label.Guards.IsDefaultOrEmpty);
            }
        }
 
        protected sealed override async Task FixAllAsync(
            Document document,
            ImmutableArray<TextSpan> fixAllSpans,
            SyntaxEditor editor,
            CodeActionOptionsProvider optionsProvider,
            string? equivalenceKey,
            CancellationToken cancellationToken)
        {
            var convertToSwitchExpression = equivalenceKey == SwitchExpressionEquivalenceKey;
            var syntaxFactsService = document.GetRequiredLanguageService<ISyntaxFactsService>();
 
            // Get all the descendant if statements to process.
            // NOTE: We need to realize the nodes with 'ToArray' call here
            // to ensure we strongly hold onto the nodes so that 'TrackNodes'
            // invoked below, which does tracking based off a ConditionalWeakTable,
            // tracks the nodes for the entire duration of this method.
            var ifStatements = editor.OriginalRoot.DescendantNodes().OfType<TIfStatementSyntax>().ToArray();
 
            // We're going to be continually editing this tree. Track all the nodes we
            // care about so we can find them across each edit.
            document = document.WithSyntaxRoot(editor.OriginalRoot.TrackNodes(ifStatements));
 
            // Process the if statements from outermost if to innermost if.
            // Note that we need to process in this order because this refactoring
            // can fold the inner if statements into the switch statement/expression
            // generated for the outer if.
            // For example, consider the following input:
            //      if (i == 3)
            //      {
            //          return 0;
            //      }
            //      else
            //      {
            //          if (i == 6) return 1;
            //          if (i == 7) return 1;
            //          return 0;
            //      }
            // Processing the outer if leads to converting even the inner
            // if statements into a single switch statement/expression:
            //      return i switch
            //      {
            //          3 => 0,
            //          6 => 1,
            //          7 => 1,
            //          _ => 0
            //      };
            // We would get an undesirable outcome if we processed the inner
            // if statement before the outer if and converted the inner if
            // statement into a separate switch statement/expression.
            //
            // Additionally, because of the fact that processing outer if
            // can lead to inner if statements also getting removed from the
            // converted code, we need to process all the if statements one
            // at a time, recomputing the current root, document and semantic
            // model after each if to switch conversion in the below loop.
            // This is slightly slower compared to processing all if statements
            // in parallel, but unavoidable given the prior example and requirements.
 
            foreach (var originalIfStatement in ifStatements)
            {
                // Only process if statements fully within a fixAllSpan
                if (!fixAllSpans.Any(fixAllSpan => fixAllSpan.Contains(originalIfStatement.Span)))
                    continue;
 
                // Get current root, if statement and semantic model.
                var root = await document.GetRequiredSyntaxRootAsync(cancellationToken).ConfigureAwait(false);
                var ifStatement = root.GetCurrentNodes(originalIfStatement).SingleOrDefault();
                var semanticModel = await document.GetRequiredSemanticModelAsync(cancellationToken).ConfigureAwait(false);
 
                // Check if the refactoring is applicable for this if statement.
                if (!ShouldOfferRefactoring(ifStatement, semanticModel, syntaxFactsService, out var analyzer, out var sections, out var target))
                    continue;
 
                // When converting to switch expression, we need to perform an additional check to ensure this conversion is possible.
                if (convertToSwitchExpression && !CanConvertToSwitchExpression(analyzer.Supports(Feature.OrPattern), sections))
                    continue;
 
                document = await UpdateDocumentAsync(document, target, ifStatement, sections,
                    analyzer.Features, convertToSwitchExpression, cancellationToken).ConfigureAwait(false);
            }
 
            var updatedRoot = await document.GetRequiredSyntaxRootAsync(cancellationToken).ConfigureAwait(false);
            editor.ReplaceNode(editor.OriginalRoot, updatedRoot);
        }
    }
}