File: Remote\SolutionChecksumUpdater.cs
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Project: ..\..\..\src\EditorFeatures\Core\Microsoft.CodeAnalysis.EditorFeatures.csproj (Microsoft.CodeAnalysis.EditorFeatures)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.Collections;
using Microsoft.CodeAnalysis.Internal.Log;
using Microsoft.CodeAnalysis.Notification;
using Microsoft.CodeAnalysis.Shared.TestHooks;
using Roslyn.Utilities;
 
namespace Microsoft.CodeAnalysis.Remote
{
    /// <summary>
    /// This class runs against the in-process workspace, and when it sees changes proactively pushes them to
    /// the out-of-process workspace through the <see cref="IRemoteAssetSynchronizationService"/>.
    /// </summary>
    internal sealed class SolutionChecksumUpdater
    {
        private readonly Workspace _workspace;
 
        /// <summary>
        /// We're not at a layer where we are guaranteed to have an IGlobalOperationNotificationService.  So allow for
        /// it being null.
        /// </summary>
        private readonly IGlobalOperationNotificationService? _globalOperationService;
 
        /// <summary>
        /// Queue to push out text changes in a batched fashion when we hear about them.  Because these should be short
        /// operations (only syncing text changes) we don't cancel this when we enter the paused state.  We simply don't
        /// start queuing more requests into this until we become unpaused.
        /// </summary>
        private readonly AsyncBatchingWorkQueue<(Document? oldDocument, Document? newDocument)> _textChangeQueue;
 
        /// <summary>
        /// Queue for kicking off the work to synchronize the primary workspace's solution.
        /// </summary>
        private readonly AsyncBatchingWorkQueue _synchronizeWorkspaceQueue;
 
        private readonly object _gate = new();
        private bool _isPaused;
 
        public SolutionChecksumUpdater(
            Workspace workspace,
            IAsynchronousOperationListenerProvider listenerProvider,
            CancellationToken shutdownToken)
        {
            var listener = listenerProvider.GetListener(FeatureAttribute.SolutionChecksumUpdater);
 
            _globalOperationService = workspace.Services.SolutionServices.ExportProvider.GetExports<IGlobalOperationNotificationService>().FirstOrDefault()?.Value;
 
            _workspace = workspace;
 
            _textChangeQueue = new AsyncBatchingWorkQueue<(Document? oldDocument, Document? newDocument)>(
                DelayTimeSpan.NearImmediate,
                SynchronizeTextChangesAsync,
                listener,
                shutdownToken);
 
            // Use an equality comparer here as we will commonly get lots of change notifications that will all be
            // associated with the same cancellation token controlling that batch of work.  No need to enqueue the same
            // token a huge number of times when we only need the single value of it when doing the work.
            _synchronizeWorkspaceQueue = new AsyncBatchingWorkQueue(
                DelayTimeSpan.NearImmediate,
                SynchronizePrimaryWorkspaceAsync,
                listener,
                shutdownToken);
 
            // start listening workspace change event
            _workspace.WorkspaceChanged += OnWorkspaceChanged;
 
            if (_globalOperationService != null)
            {
                _globalOperationService.Started += OnGlobalOperationStarted;
                _globalOperationService.Stopped += OnGlobalOperationStopped;
            }
 
            // Enqueue the work to sync the initial solution.
            ResumeWork();
        }
 
        public void Shutdown()
        {
            // Try to stop any work that is in progress.
            PauseWork();
 
            _workspace.WorkspaceChanged -= OnWorkspaceChanged;
 
            if (_globalOperationService != null)
            {
                _globalOperationService.Started -= OnGlobalOperationStarted;
                _globalOperationService.Stopped -= OnGlobalOperationStopped;
            }
        }
 
        private void OnGlobalOperationStarted(object? sender, EventArgs e)
            => PauseWork();
 
        private void OnGlobalOperationStopped(object? sender, EventArgs e)
            => ResumeWork();
 
        private void PauseWork()
        {
            // An expensive global operation started (like a build).  Pause ourselves and cancel any outstanding work in
            // progress to synchronize the solution.
            lock (_gate)
            {
                _synchronizeWorkspaceQueue.CancelExistingWork();
                _isPaused = true;
            }
        }
 
        private void ResumeWork()
        {
            lock (_gate)
            {
                _isPaused = false;
                _synchronizeWorkspaceQueue.AddWork();
            }
        }
 
        private void OnWorkspaceChanged(object? sender, WorkspaceChangeEventArgs e)
        {
            // Check if we're currently paused.  If so ignore this notification.  We don't want to any work in response
            // to whatever the workspace is doing.
            lock (_gate)
            {
                if (_isPaused)
                    return;
            }
 
            if (e.Kind == WorkspaceChangeKind.DocumentChanged)
            {
                _textChangeQueue.AddWork((e.OldSolution.GetDocument(e.DocumentId), e.NewSolution.GetDocument(e.DocumentId)));
            }
 
            _synchronizeWorkspaceQueue.AddWork();
        }
 
        private async ValueTask SynchronizePrimaryWorkspaceAsync(CancellationToken cancellationToken)
        {
            var solution = _workspace.CurrentSolution;
            var client = await RemoteHostClient.TryGetClientAsync(_workspace, cancellationToken).ConfigureAwait(false);
            if (client == null)
                return;
 
            using (Logger.LogBlock(FunctionId.SolutionChecksumUpdater_SynchronizePrimaryWorkspace, cancellationToken))
            {
                var workspaceVersion = solution.WorkspaceVersion;
                await client.TryInvokeAsync<IRemoteAssetSynchronizationService>(
                    solution,
                    (service, solution, cancellationToken) => service.SynchronizePrimaryWorkspaceAsync(solution, workspaceVersion, cancellationToken),
                    cancellationToken).ConfigureAwait(false);
            }
        }
 
        private async ValueTask SynchronizeTextChangesAsync(
            ImmutableSegmentedList<(Document? oldDocument, Document? newDocument)> values,
            CancellationToken cancellationToken)
        {
            foreach (var (oldDocument, newDocument) in values)
            {
                if (oldDocument is null || newDocument is null)
                    continue;
 
                cancellationToken.ThrowIfCancellationRequested();
                await SynchronizeTextChangesAsync(oldDocument, newDocument, cancellationToken).ConfigureAwait(false);
            }
 
            return;
 
            async ValueTask SynchronizeTextChangesAsync(Document oldDocument, Document newDocument, CancellationToken cancellationToken)
            {
                // this pushes text changes to the remote side if it can.
                // this is purely perf optimization. whether this pushing text change
                // worked or not doesn't affect feature's functionality.
                //
                // this basically see whether it can cheaply find out text changes
                // between 2 snapshots, if it can, it will send out that text changes to
                // remote side.
                //
                // the remote side, once got the text change, will again see whether
                // it can use that text change information without any high cost and
                // create new snapshot from it.
                //
                // otherwise, it will do the normal behavior of getting full text from
                // VS side. this optimization saves times we need to do full text
                // synchronization for typing scenario.
 
                if ((oldDocument.TryGetText(out var oldText) == false) ||
                    (newDocument.TryGetText(out var newText) == false))
                {
                    // we only support case where text already exist
                    return;
                }
 
                // get text changes
                var textChanges = newText.GetTextChanges(oldText);
                if (textChanges.Count == 0)
                {
                    // no changes
                    return;
                }
 
                // whole document case
                if (textChanges.Count == 1 && textChanges[0].Span.Length == oldText.Length)
                {
                    // no benefit here. pulling from remote host is more efficient
                    return;
                }
 
                // only cancelled when remote host gets shutdown
                var client = await RemoteHostClient.TryGetClientAsync(_workspace, cancellationToken).ConfigureAwait(false);
                if (client == null)
                    return;
 
                var state = await oldDocument.State.GetStateChecksumsAsync(cancellationToken).ConfigureAwait(false);
 
                await client.TryInvokeAsync<IRemoteAssetSynchronizationService>(
                    (service, cancellationToken) => service.SynchronizeTextAsync(oldDocument.Id, state.Text, textChanges, cancellationToken),
                    cancellationToken).ConfigureAwait(false);
            }
        }
    }
}