21 references to Literal
Microsoft.CodeAnalysis.CSharp (21)
Lowering\AsyncRewriter\AsyncIteratorMethodToStateMachineRewriter.cs (1)
219
return F.IntEqual(F.Local(cachedState), F.
Literal
(StateMachineState.NotStartedOrRunningState));
Lowering\AsyncRewriter\AsyncMethodToStateMachineRewriter.cs (2)
165
var stateDone = F.Assignment(F.Field(F.This(), stateField), F.
Literal
(StateMachineState.FinishedState));
247
F.ExpressionStatement(F.AssignmentExpression(F.Field(F.This(), stateField), F.
Literal
(StateMachineState.FinishedState)));
Lowering\AsyncRewriter\AsyncRewriter.AsyncIteratorRewriter.cs (5)
207
F.New(stateMachineType.Constructor.AsMember(frameType), F.
Literal
(initialState))));
331
F.IntEqual(F.InstanceField(stateField), F.
Literal
(StateMachineState.FinishedState)),
441
F.IntGreaterThanOrEqual(F.InstanceField(stateField), F.
Literal
(StateMachineState.NotStartedOrRunningState)),
447
F.IntEqual(F.InstanceField(stateField), F.
Literal
(StateMachineState.FinishedState)),
670
F.Assignment(F.Field(F.This(), stateField), F.
Literal
(initialState)));
Lowering\AsyncRewriter\AsyncRewriter.cs (1)
242
F.
Literal
(StateMachineState.NotStartedOrRunningState)));
Lowering\IteratorRewriter\IteratorMethodToStateMachineRewriter.cs (5)
120
F.Assignment(F.Field(F.This(), stateField), F.
Literal
(StateMachineState.NotStartedOrRunningState)),
343
F.Assignment(F.Field(F.This(), stateField), F.
Literal
(stateNumber)),
347
F.Assignment(F.Field(F.This(), stateField), F.
Literal
(_currentFinallyFrame.finalizeState)));
412
F.Assignment(F.Field(F.This(), stateField), F.
Literal
(frame.parent.finalizeState)),
430
bodyStatements.Add(F.Assignment(F.Field(F.This(), stateField), F.
Literal
(frame.finalizeState)));
Lowering\IteratorRewriter\IteratorRewriter.cs (1)
309
F.New(stateMachineType.Constructor.AsMember(frameType), F.
Literal
(initialState))));
Lowering\StateMachineRewriter\MethodToStateMachineRewriter.cs (2)
892
return F.IntLessThan(F.Local(cachedState), F.
Literal
(StateMachineState.FirstUnusedState));
901
return F.Assignment(F.Field(F.This(), stateField), F.AssignmentExpression(F.Local(cachedState), F.
Literal
(stateNumber)));
Lowering\StateMachineRewriter\ResumableStateMachineStateAllocator.cs (1)
88
f.
Literal
(_firstState)),
Lowering\StateMachineRewriter\StateMachineRewriter.cs (3)
415
BoundStatement makeIterator = F.Assignment(F.Local(resultVariable), F.New(stateMachineType.Constructor, F.
Literal
(initialState)));
441
F.IntEqual(F.Field(F.This(), stateField), F.
Literal
(StateMachineState.FinishedState)),
494
F.Assignment(F.Field(F.This(), stateField), F.
Literal
(initialState)));