1 write to Locals
Microsoft.CodeAnalysis.CSharp (1)
Generated\BoundNodes.xml.Generated.cs (1)
5699
this.
Locals
= locals;
7 references to Locals
Microsoft.CodeAnalysis.CSharp (7)
BoundTree\BoundNode.cs (2)
541
AddAll(node.
Locals
);
543
RemoveAll(node.
Locals
);
Generated\BoundNodes.xml.Generated.cs (4)
5714
if (locals != this.
Locals
|| sideEffects != this.SideEffects || value != this.Value || !TypeSymbol.Equals(type, this.Type, TypeCompareKind.ConsiderEverything))
11288
return node.Update(node.
Locals
, sideEffects, value, type);
13302
ImmutableArray<LocalSymbol> locals = GetUpdatedArray(node, node.
Locals
);
15726
new TreeDumperNode("locals", node.
Locals
, null),
Lowering\SpillSequenceSpiller.cs (1)
686
builder.AddLocals(node.
Locals
);