4 writes to _locals
Microsoft.CodeAnalysis.CSharp (4)
Lowering\SpillSequenceSpiller.cs (4)
86
result.
_locals
= _locals;
101
IncludeAndFree(ref
_locals
, ref other.
_locals
);
127
_locals
= ArrayBuilder<LocalSymbol>.GetInstance();
8 references to _locals
Microsoft.CodeAnalysis.CSharp (8)
Lowering\SpillSequenceSpiller.cs (8)
64
return
_locals
!= null;
70
return (
_locals
== null) ? ImmutableArray<LocalSymbol>.Empty :
_locals
.ToImmutable();
86
result._locals =
_locals
;
93
if (
_locals
!= null)
_locals
.Free();
125
if (
_locals
== null)
130
_locals
.Add(local);