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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Immutable;
using System.Composition;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.CodeActions;
using Microsoft.CodeAnalysis.CodeFixes;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Editing;
using Microsoft.CodeAnalysis.Host.Mef;
using Microsoft.CodeAnalysis.Shared.Extensions;
namespace Microsoft.CodeAnalysis.CSharp.MakeStructReadOnly;
[ExportCodeFixProvider(LanguageNames.CSharp, Name = PredefinedCodeFixProviderNames.MakeStructReadOnly), Shared]
internal sealed class CSharpMakeStructReadOnlyCodeFixProvider : SyntaxEditorBasedCodeFixProvider
{
[ImportingConstructor]
[Obsolete(MefConstruction.ImportingConstructorMessage, error: true)]
public CSharpMakeStructReadOnlyCodeFixProvider()
{
}
public override ImmutableArray<string> FixableDiagnosticIds { get; } =
ImmutableArray.Create(IDEDiagnosticIds.MakeStructReadOnlyDiagnosticId);
public override Task RegisterCodeFixesAsync(CodeFixContext context)
{
RegisterCodeFix(context, CSharpAnalyzersResources.Make_struct_readonly, nameof(CSharpAnalyzersResources.Make_struct_readonly));
return Task.CompletedTask;
}
protected override Task FixAllAsync(
Document document,
ImmutableArray<Diagnostic> diagnostics,
SyntaxEditor editor,
CodeActionOptionsProvider fallbackOptions,
CancellationToken cancellationToken)
{
var typeDeclarations = diagnostics.Select(d => d.AdditionalLocations[0].FindNode(getInnermostNodeForTie: true, cancellationToken));
// process from lower to higher, that way we will fixup a nested struct first before fixing the outer struct.
foreach (var typeDeclaration in typeDeclarations.OrderByDescending(t => t.SpanStart))
{
editor.ReplaceNode(
typeDeclaration,
(current, generator) => generator.WithModifiers(current, generator.GetModifiers(current).WithIsReadOnly(true)));
}
return Task.CompletedTask;
}
}
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